If…Then

Scripture: Exodus 19

Learning Objectives:

  • Students will review the ten commandments and how they were given lovingly by God to protect us.
  • Students will learn the purpose of if/then commands.

Guiding Question: How can students learn the meaning behind “if/then” commands?

Materials: Based on the game you design

Procedure: Review the story of Moses on Mt. Sinai focusing on the Ten Commandments. Emphasize that even though it seems like a long list of things that we cannot do, it is actually a blessing because it protects us. It also leaves a very long list of things that we can do. It would be worse if there were only ten things that we could do! Emphasize the use of the word “not. 

Introduce the activity. Explain that in computer science, there are  “if…then commands” commands for coding. If this is true, or this happens, then do this thing…some of the laws given on Mt Sinai use this structure. Using only if…then commands, design and play a game reviewing science concepts that have been previously studied by your students.

Additional Questions: How can students use physical movement to learn about if/then commands?

Supplemental Activity: Play the “if, then” coding game: https://leftbraincraftbrain.com/if-then-backyard-coding-game-for-kids/

search previous next tag category expand menu location phone mail time cart zoom edit close